Moscow, Moscow, Russia
Phone: xxx-xxx-xxxx
Email: xxx@xxxx.xxx
Looking For: Lead Ui/ux Designer, Senior Ui Artist
Occupation: Arts, Design, Entertainment, Sports, and Media
Degree: High School Or Below
Career Level: Fully Competent
Languages: English, Russian
Highlights:
Skills:Adobe Photoshop, Adobe After Effects, Adobe Illustrator, Figma, Axure, InVision, 3ds Max, Unity, NGUI, uGUI, C#, JS, GLSL, Google Analytics, Firebase, Team Management, Team Leadership, Team Training, User Interface Design, User Experience Design, UX Research, Games Development, Product Design, f2p monetization, Mobile games
Goal:To create a game that will be remembered by the generations to come
Lead UI Artist / Lead UX Designer, Product designer 01/2014 - current
Crazypanda Games, Moscow, Russia
Industry: Games
Projects I have worked on:
Stellar Age, Hardcore Mobile MMO Strategy Game — Lead UI/UX, Game Designer.
The Household, Social farming — Lead UI Designer.
World Poker Club, Social poker — UI \UX Design consultancy.
Duties:
• UX design advocacy, prototyping, user-flows, competitor analysis.
• Visual style research, design system development,
• UI pipeline development & integration (PS+Adobe Generator+NodeJS+Invision), team mentoring.
• Interfaces assembling in Unity with NGUI, UI animation prototyping, interaction prototyping, UI tooling.
• Reverse engineering of competitors’ game design, writing GDD, metagame tuning.
• Art-direction, project look and feel guidance, references collection, sketches for in-game items and props, overpaint, color correction.
• Art management of outsource production studios. Writing detailed tasks for all kinds of art freelancers (VFX artists, 3d modellers, 3d animators, concept artists, 2d artists)--
Freelance UI/UX Designer, Product Designer 01/2011 - 01/2017
Freelance, Worldwide, Russia
Industry: Product Design
• Mech Battleground. Web and Mobile game on new not yet publicly available cross-platform programming language "Fast" (a dialect of MPL with Reverse Polish notation). I 've developed a base architecture of the UI system and a pipeline for UI design development and integration using Figma API.
• Channel sales and reporting cloud tool. (wireframes & UI, Channel Partners and its client IBM Singapore)
• Mobile Live TV white-label product with features like live streaming, interactive TV (voting, real-time wiki, etc.), tv remote, reminders and record with 40 hours "watch later" capacity. (CTI)
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Creative Director 10/2011 - 04/2013
Lumata Russia, Moscow, Russia
Industry: Advertising
• Designed UX an UI of the cross-platform educational social hub for teens with features like 24/7 psychological help, private blogging tool "Dear Diary", a virtual dress-up game
(Always, Procter & Gamble)
• Designed a loyalty program gamification activities based on real-time segmentation platform Act750
(Beeline Telecom)
• Art direction for digital advertising campaigns
(various HoReCa brands)
• MTS loyalty program UX evaluation
(MTS Telecom)
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Senior Digital Art Director 02/2008 - 09/2011
Ogilvy & Mather, Moscow, Russia
Industry: Advertising
• Pioneered in-browser augmented reality and production quality 3d graphics in Flash/AS3 for cigarette brand Vogue Ephemere. (British American Tobacco)
• Our team won several EFFIE Awards for Digital Advertising. (EFES Pilsner, Milka Chocolate, Procter&Gamble 2008,2009,2010)
• Participated in an Ogilvy Champion program in London.
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Saint-Petersburg State University 09/2002 - current
Saint-Petersburg, , Russia
Degree: Bachelor's Degree
Major:Graphic Design
Left the university on the 3rd year because I've received a job offer from an international advertising agency - Ogilvy.